Dan Dias

| Blog and Portfolio
Apr 8 2017

Resume: PDF


Hi, I’m Dan Dias. I make games, applications and tools.

Over the years I’ve self-studied many different aspects of programming, digital art, web design, etc. I love learning new topics and solving problems. In 2011 I graduated DeVry with a degree in Game and Simulation Programming. Below are the projects I’m especially proud of. If you’re brave, feel free to browse my Experiments which are less organized.


For some time I participated in a community of game developers that sprouted up around CraftStudio. It was a cool project that allowed us to collaborate in real time while making games. I even hosted a community game jam. During that time Micah Vincent, Paul Kamma and I decided to get together to make a Minecraft themed game when Élisée and crew went to MineCon 2012. Minematcher was born. Go play it. Or watch gameplay down below:

Harsh Planet

This project was a testing ground for two game development tools for Unity my friend and I worked on. The first, CraftMaster, is a configurable crafting system plugin. The second, EventMaster, was an event system based off Elan Ruskin’s GDC talk on Dynamic Dialog. You can find out more about this project at harshpla.net.

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